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Infinity - Le jeu => Tactique et Stratégie générales => Discussion démarrée par: Wizzy le 11 Septembre 2024 à 14:50:09

Titre: [N4] Quiet Professional: Tactiques | Compétences d'Attaque de Tir
Posté par: Wizzy le 11 Septembre 2024 à 14:50:09
Hello la Sphère,

Voici l'indexation d'une vidéo de Quiet Professional, qui parle de tactique autour du tir.



Quiet Professional https://www.youtube.com/@quietprofessional4557





CitationInfinity N4 | Tactiques | Compétences d'Attaque de Tir

Je fournis quelques considérations lorsque vous effectuez des attaques de compétences de tir pendant une partie d'Infinity.
00:00 Intro
00:30 Attaques TR
01:01 Toucher
04:26 Blessure
08:17 Pièces d'ORA



(https://i.ibb.co/r0TfPXZ/videoframe-18375.png) (https://ibb.co/zxjHctS)

BALLISTIC
SKILL
CONSIDERATIONS

(https://i.ibb.co/pZGrsff/videoframe-23625.png) (https://ibb.co/k0k6r44)

BS Attack
Two Dice Rolls
To Hit +MODS
To Wound +MODS
Automatic Reaction Order

(https://i.ibb.co/g6fH2gZ/videoframe-30000.png) (https://ibb.co/CWYNc0K)

BS Attack
Fundamental aspect of Infinity
Most orders consist of Move + Attack (BS)
Order Expenditure Sequence -Resolution step
Roll two dice outcomes To Hit To Wound

(https://i.ibb.co/7Qnwzxw/videoframe-63618.png) (https://ibb.co/tzq7hw7)

To Hit
JOIN THE BEST TO REACH VICTORY
First dice outcome
Determines the success of a trooper's shooting ability
Advantage in Active turn (Burst)
MODs affect the success value

(https://i.ibb.co/pZ0RhgW/videoframe-91675.png) (https://ibb.co/xGCfFym)

To Hit MODS
Mimetism (-3), (-6)
Multispectral visor Lvl 1, 2, 3
Camouflage Discover only
Weapon range (-3), (0), (+3)
Partial cover (-3)

(https://i.ibb.co/D8zs6xs/videoframe-132076.png) (https://ibb.co/WPGqdbq)
(https://i.ibb.co/H70pqVg/videoframe-164248.png) (https://ibb.co/mJmF4Gz)

To Hit MODS
MULTISPECTRAL VISOR 1
Against camo Discover
Against camo -3 Discover / Mimetism = 0
Against camo -6 Discover / Mimetism = -3
MULTISPECTRAL VISOR 2
Against camo Discover
Against camo -3 Discover / Mimetism = 0
Against camo -6 Discover / Mimetism = 0
MULTISPECTRAL VISOR 3
Against camo Auto Discover
Against camo -3 Auto Discover / Mimetism = 0
Against camo -6 Auto Discover / Mimetism = 0

(https://i.ibb.co/ZS1ZqgF/videoframe-271241.png) (https://ibb.co/ypB3HkZ)

To Wound
Second dice outcome
Saving Roll (ARM & BTS)
Determines the success of causing a wound to an opponent's trooper
Partial cover offers some advantage
Ammo MODs affect the success value

(https://i.ibb.co/mFf3sWL/videoframe-304188.png) (https://ibb.co/Hp5jv8W)

To Wound
Partial cover (+3)
Ammunition (reduce / negate)
Ammunition (extra dice rolls)
Skills (-3) Marksmanship, Impetuous

(https://i.ibb.co/JqHSTPz/videoframe-336385.png) (https://ibb.co/KDW8gH9)

To Wound
Ammunition (reduce / negate)
Armour Piercing (AP) halve trooper ARM value
Electromagnetic (E/M) halve trooper BTS value

(https://i.ibb.co/MPHZgWY/videoframe-383559.png) (https://ibb.co/BTJcfdX)
(https://i.ibb.co/CWcrk4p/videoframe-412012.png) (https://ibb.co/wYkv98Z)

To Wound
Ammunition (extra dice rolls)
Electromagnetic (E/M) x2 dice per hit
Stun x2 dice per hit
Double Action (DA) x2 dice per hit
Explosive (EXP) x3 dice per hit

(https://i.ibb.co/BNsVvf6/videoframe-501492.png) (https://ibb.co/KwyjB5s)

Automatic Reaction Order (ARO)
Disadvantage:
1B in ARO
Consideration:
Trooper, higher BS
Weapon, larger effective range (+3)
Ammo, offers more dice rolled
Trooper, higher ARM & BTS

(https://i.ibb.co/k97svKG/videoframe-554656.png) (https://ibb.co/D8JHT41)

ARO
Intruder:
BS 13 | ARM 3 | BTS 6
MSV lvl 2 Camouflage Mimetism (-3)
Multi sniper rifle:
DA ammo
AP/Shock ammo
Hollowman:
BS 13 | ARM 4 | BTS 6
Super jump Religious troop
Missile Launcher:
EXP ammo
AP+EXP ammo

(https://i.ibb.co/WvxzxHs/videoframe-661731.png) (https://ibb.co/pj0K01n)

SUMMARY
BS Attack
Two Dice Rolls
To Hit & MODS
To Wound & MODs
Automatic Reaction Order